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#fps

8 posts8 participants0 posts today

The new Entity, World State and Replication system is working!

Here it's syncing 24 cubes and two movers (the chars are not based on entities yet) from a server to 3 clients.

The server's world state is authoritative - clients merely follow updates they get.

Super simple for now - full world state is sent to all clients every server tick.

Not optimal or resilient at all - there is a lot of work ahead!

youtu.be/Sc42ebGX_YU

#Liblast #IndieDev #IndieGame #Godot #GodotEngine #FPS

- unfa

Zooparasite is a first person survival horror game coming to PC & consoles this Friday the 8th where apparently you're an agent that's been assigned to investigate toxic sewers below the city (with no weapons, just a flashlight)- and you need to outsmart grotesque mutated creatures to do so. Sounds like very much my kind of thing 😂

Creepy/gross trailer: youtube.com/watch?v=MJcRneBRVDA

On Steam: store.steampowered.com/app/295

On the Switch eshop: nintendo.com/us/store/products

Side effect of getting Tuxborn working on my MacBook: I've discovered that the settings needed in Crossover to get everything to work right block the use of the Steam overlay to track FPS. It also blocks me from using Steam's functionality for screenshots.

I've found the built-in macOS performance HUD, but that can't be toggled mid-game, I have to shut down both Steam and Tuxborn for that to take effect. Also, if the overlay is up, it'll show up in any screenshots I take with macOS's native screenshot key combo.

So I'm seeking other options. Can anyone recommend:

1. Good third-party FPS apps for macOS? Or,
2. Good third-party Windows apps that would work with Crossover?

Thanks all!