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Felicity Shoulders<p>Me running a collaborative roleplaying game and having to come up with a bizarre otherworldly ecosystem on the fly: “Luckily, the players don’t know I read a book about algae last week!” 🤓</p><p><a href="https://pie.gd/tags/GameMastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameMastering</span></a> <a href="https://pie.gd/tags/TTRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TTRPG</span></a> <a href="https://pie.gd/tags/DicelessRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DicelessRPG</span></a></p>
Yora<p>I don't use GM screens because they block my view of the table and are a barrier for talking with the players.</p><p>But I think I really should get a clear desk pad for all the common reference and random tables. There's even some that are double layer, so you can just roll them up with all the notes and sheets staying in place.</p><p><a href="https://mastodon.gamedev.place/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://mastodon.gamedev.place/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a></p>
Ishambard<p>On the subject of <a href="https://cupoftea.social/tags/Mimics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mimics</span></a> in <a href="https://cupoftea.social/tags/Pathfinder1e" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Pathfinder1e</span></a></p><p>Here is a snippet from the bestiary regarding their ability to mimic objects.</p><p>Mimic Object (Ex)</p><p>A mimic can assume the general shape of any Medium object, such as a massive chest, a stout bed, or a door. The creature cannot substantially alter its size, though. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. A mimic gains a +20&nbsp;Racial Bonus&nbsp;on&nbsp;Disguise&nbsp;checks when imitating an object in this manner. Disguise is always a class skill for a mimic.</p><p>Environment&nbsp;any<br>Organization&nbsp;solitary</p><p>------</p><p>Heck it even suggests a Door there! And here I thought it was being a little bit original...</p><p>With this said, any GM/DMs out there, let's come up with some fun and effective Mimics with these limitations in mind.</p><p>My personal favourite is a privie, an old style toilet, but a Mimic, literally catching adventurers with their pants down.</p><p><a href="https://cupoftea.social/tags/TTRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TTRPG</span></a> <a href="https://cupoftea.social/tags/GameMastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameMastering</span></a> <a href="https://cupoftea.social/tags/PF1e" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PF1e</span></a> <a href="https://cupoftea.social/tags/DungeonMaster" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DungeonMaster</span></a></p>
Dane<p><span>I'm creating NPCs for a &lt;insert fantasy RPG title here&gt; campaign I'll never run.<br><br></span><a href="https://sharkey.world/tags/ADHD" rel="nofollow noopener" target="_blank">#ADHD</a> <a href="https://sharkey.world/tags/DnD" rel="nofollow noopener" target="_blank">#DnD</a> <a href="https://sharkey.world/tags/gaming" rel="nofollow noopener" target="_blank">#gaming</a> <a href="https://sharkey.world/tags/TTRPG" rel="nofollow noopener" target="_blank">#TTRPG</a> <a href="https://sharkey.world/tags/DMing" rel="nofollow noopener" target="_blank">#DMing</a> <a href="https://sharkey.world/tags/gamemastering" rel="nofollow noopener" target="_blank">#gamemastering</a></p>
Pelgrane Press<p>🎲 Master the art of improv in your RPGs with our guide! Learn how to use ability lists as a creative checklist, ensuring diverse and engaging gameplay. Perfect for scenarios like the Dracula Dossier or spontaneous adventures. <a href="https://dice.camp/tags/RPGTips" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPGTips</span></a> <a href="https://dice.camp/tags/GameMastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameMastering</span></a> <a href="https://dice.camp/tags/Improvisation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Improvisation</span></a> <a href="https://dice.camp/tags/PelgranePress" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PelgranePress</span></a> <br><a href="https://bit.ly/41qFb52" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">bit.ly/41qFb52</span><span class="invisible"></span></a></p>
Yora<p>I think the most important thing I learned about RPGs in 20 years of running games is that you're going to have a much better time if you are trying to run the campaign that you can run with your circumstances instead of the game you wish you could run.</p><p><a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a></p>
Admiral Bademeister<p>The Lightless Beacon</p><p><a href="https://weirdseas.net/2023/10/05/the-lightless-beacon/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">weirdseas.net/2023/10/05/the-l</span><span class="invisible">ightless-beacon/</span></a></p><p><a href="https://rollenspiel.social/tags/CallOfCthulhu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CallOfCthulhu</span></a> <a href="https://rollenspiel.social/tags/Reviews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Reviews</span></a> <a href="https://rollenspiel.social/tags/TTRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TTRPG</span></a> <a href="https://rollenspiel.social/tags/CallOfCthulhu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CallOfCthulhu</span></a> <a href="https://rollenspiel.social/tags/Gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gamemastering</span></a> <a href="https://rollenspiel.social/tags/Lighthouse" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Lighthouse</span></a> <a href="https://rollenspiel.social/tags/Mythos" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mythos</span></a> <a href="https://rollenspiel.social/tags/Review" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Review</span></a> <a href="https://rollenspiel.social/tags/Smuggling" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Smuggling</span></a> <a href="https://rollenspiel.social/tags/TTRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TTRPG</span></a></p>
Dee<p>Relating to my toot earlier today, I got around to formatting the tables in a spreadsheet instead of just my notebook (lol). The post is open to the public!</p><p>To summarize, you can use these 2d6 tables to add additional character and depth to your random encounters. It's completely system agnostic too! I'd love to hear your thoughts!</p><p><a href="https://www.patreon.com/posts/88411869" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">patreon.com/posts/88411869</span><span class="invisible"></span></a></p><p><a href="https://sunny.garden/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://sunny.garden/tags/ttrpgcommunity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpgcommunity</span></a> <a href="https://sunny.garden/tags/GMAdvice" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GMAdvice</span></a> <a href="https://sunny.garden/tags/worldbuilding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>worldbuilding</span></a> <a href="https://sunny.garden/tags/ttrpgs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpgs</span></a> <a href="https://sunny.garden/tags/RPGcommunity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RPGcommunity</span></a> <a href="https://sunny.garden/tags/Gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gamemastering</span></a> <a href="https://sunny.garden/tags/TabletopGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TabletopGaming</span></a></p>
Dan LK<p><span class="h-card"><a href="https://dice.camp/@LeviKornelsen" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>LeviKornelsen</span></a></span> </p><p>Stuff I like, and like to talk about:</p><p><a href="https://dice.camp/tags/DnD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DnD</span></a> <a href="https://dice.camp/tags/5e" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>5e</span></a>, including <a href="https://dice.camp/tags/TalesOfTheValiant" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TalesOfTheValiant</span></a> <a href="https://dice.camp/tags/ToV" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ToV</span></a><br><a href="https://dice.camp/tags/Pathfinder2e" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Pathfinder2e</span></a> <a href="https://dice.camp/tags/PF2e" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PF2e</span></a><br><a href="https://dice.camp/tags/Fate" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Fate</span></a> <br><a href="https://dice.camp/tags/BladesInTheDark" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BladesInTheDark</span></a> <a href="https://dice.camp/tags/ForgedInTheDark" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ForgedInTheDark</span></a> <a href="https://dice.camp/tags/BitD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BitD</span></a> <a href="https://dice.camp/tags/FitD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FitD</span></a> <br><a href="https://dice.camp/tags/ShadowOfTheDemonLord" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ShadowOfTheDemonLord</span></a> <a href="https://dice.camp/tags/SotDL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SotDL</span></a> <br><a href="https://dice.camp/tags/ResistanceSystem" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ResistanceSystem</span></a> <a href="https://dice.camp/tags/SparkedByTheResistance" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SparkedByTheResistance</span></a> <br><a href="https://dice.camp/tags/Heart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Heart</span></a><br><a href="https://dice.camp/tags/Slayers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Slayers</span></a><br><a href="https://dice.camp/tags/TrophyRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TrophyRPG</span></a><br><a href="https://dice.camp/tags/Mage" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mage</span></a> <br><a href="https://dice.camp/tags/UnknownArmies" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UnknownArmies</span></a> <br><a href="https://dice.camp/tags/YearZeroEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>YearZeroEngine</span></a> <br><a href="https://dice.camp/tags/Horror" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Horror</span></a> games<br><a href="https://dice.camp/tags/UrbanFantasy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>UrbanFantasy</span></a> <br><a href="https://dice.camp/tags/GameDesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDesign</span></a> <br><a href="https://dice.camp/tags/Worldbuilding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Worldbuilding</span></a> <br><a href="https://dice.camp/tags/Monsters" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Monsters</span></a> <br><a href="https://dice.camp/tags/GMAdvice" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GMAdvice</span></a> <br><a href="https://dice.camp/tags/GameMastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameMastering</span></a> <br><a href="https://dice.camp/tags/Genre" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Genre</span></a> <br><a href="https://dice.camp/tags/InstructionalDesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InstructionalDesign</span></a> <a href="https://dice.camp/tags/ISD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ISD</span></a> <br><a href="https://dice.camp/tags/LearningGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LearningGames</span></a> and <a href="https://dice.camp/tags/TeachingGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TeachingGames</span></a> <br><a href="https://dice.camp/tags/Maps" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Maps</span></a> and <a href="https://dice.camp/tags/Art" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Art</span></a> <br><a href="https://dice.camp/tags/DIY" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DIY</span></a></p>
Wolf Munroe ☎<p>I guess it's time for an <a href="https://dice.camp/tags/Introduction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Introduction</span></a> again. </p><p>I like <a href="https://dice.camp/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a> <a href="https://dice.camp/tags/Pathfinder1e" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Pathfinder1e</span></a> <a href="https://dice.camp/tags/TTRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TTRPG</span></a>. </p><p>I like <a href="https://dice.camp/tags/FountainPens" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FountainPens</span></a> and looped <a href="https://dice.camp/tags/cursive" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cursive</span></a>. I have a few "entry-level" fountain pens. </p><p>I like <a href="https://dice.camp/tags/MiniaturePainting" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MiniaturePainting</span></a>. </p><p>I like <a href="https://dice.camp/tags/writing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>writing</span></a> fiction sometimes. </p><p>I like corded telephones. I own a red Cortelco Kellogg 2500 Desk Telephone. </p><p>I recently switched to <a href="https://dice.camp/tags/Linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Linux</span></a> (<a href="https://dice.camp/tags/LinuxMint" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LinuxMint</span></a>) from Windows10. </p><p>I like <a href="https://dice.camp/tags/vampires" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vampires</span></a>, <a href="https://dice.camp/tags/werewolves" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>werewolves</span></a>, <a href="https://dice.camp/tags/fae" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fae</span></a> (<a href="https://dice.camp/tags/fey" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fey</span></a>), <a href="https://dice.camp/tags/SpookyStuff" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SpookyStuff</span></a>, and <a href="https://dice.camp/tags/Halloween" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Halloween</span></a>. </p><p><a href="https://dice.camp/tags/OxfordComma" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OxfordComma</span></a> &amp; <a href="https://dice.camp/tags/TwoSpaces" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TwoSpaces</span></a></p>
Yora<p>New Site Post: Forest of High Adventure Hex Map<br><a href="https://spriggans-den.com/2023/06/25/forest-of-high-adventure-hex-map/" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">spriggans-den.com/2023/06/25/f</span><span class="invisible">orest-of-high-adventure-hex-map/</span></a></p><p>The first version of the wilderness hex map for my Forest of High Adventure <a href="https://dice.camp/tags/Dragonbane" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Dragonbane</span></a> campaign in the latest iteration of <a href="https://dice.camp/tags/Kaendor" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Kaendor</span></a>.</p><p><a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a></p>
Yora<p>New Site Post: Making RPGs live up to their promise<br><a href="https://spriggans-den.com/2023/05/29/making-rpgs-live-up-to-their-promise/" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">spriggans-den.com/2023/05/29/m</span><span class="invisible">aking-rpgs-live-up-to-their-promise/</span></a></p><p>RPGs are completely unique as a medium of fiction in that they can have stories that are being created by the players as things are playing out, instead of simply being an audience to a story that has already been largely written in its main plot points.</p><p>Any campaign should attempt to live up to this promise, but how can we actually apply this in practice?</p><p><a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a></p>
Augury Ignored<p>New blog post up, inspired by an exchange with <span class="h-card"><a href="https://dice.camp/@Judd" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>Judd</span></a></span> and <span class="h-card"><a href="https://tabletop.social/@e_eric" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>e_eric</span></a></span> The theme is "The Guilt-Free TPK". Nothing revolutionary, just musings to collect my thoughts on the subject and hopefully give some pointers to others.</p><p><a href="https://auguryignored.wordpress.com/2023/02/13/the-guilt-free-tpk/" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">auguryignored.wordpress.com/20</span><span class="invisible">23/02/13/the-guilt-free-tpk/</span></a></p><p><a href="https://dice.camp/tags/rpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rpg</span></a> <a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/osr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>osr</span></a> <a href="https://dice.camp/tags/totalpartykill" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>totalpartykill</span></a> <a href="https://dice.camp/tags/tpk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tpk</span></a> <a href="https://dice.camp/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a></p>
OldGodsGames<p>Just doing resesrch by leafing through academic papers on karsts at 4am. Totally normal thing to do.</p><p><a href="https://link.springer.com/article/10.1007/s12583-020-1306-x" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">link.springer.com/article/10.1</span><span class="invisible">007/s12583-020-1306-x</span></a></p><p><a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/dungeonsAndDragons" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dungeonsAndDragons</span></a> <a href="https://dice.camp/tags/gamemastering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamemastering</span></a></p>