Jeff<p>I just finished the latest issue/session of my <a href="https://social.vivaldi.net/tags/MasksANewGeneration" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MasksANewGeneration</span></a> <a href="https://social.vivaldi.net/tags/TTRPG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TTRPG</span></a> for my players. This is the penultimate session of the trade/campaign. I love getting to use comic book terminology to describe the game.</p><p>The NPC sister of the alien catgirl player has been moving in the background, trying to take out the heroes and their parents. It's a whole thing where the player's character ran from her arranged marriage to another dimension. The team decided the best way to flush out the sister was to stage an award ceremony, trying to draw her out into an open conflict.</p><p>Instead, the players had to deal with a building that was struck by a meteorite flung by a mass driver and another, larger one flung at the parent's spaceship. They had to split the team and defeat both threats at the same time.</p><p>It was a blast to run. I've been listening to a lot of <a href="https://social.vivaldi.net/tags/NADDPOD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NADDPOD</span></a> and pulled some tricks I learned listening to Brian "Murph" Murphy run his games. I think it really elevated the encounters.</p><p>I love the emotional high after a well run session. My players are absolutely awesome.</p><p><a href="https://social.vivaldi.net/tags/GMLife" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GMLife</span></a></p>