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#retrocomputing

190 posts156 participants9 posts today
Thomas Cherryhomes<p><a href="https://oldbytes.space/tags/FujiNet" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FujiNet</span></a> <a href="https://oldbytes.space/tags/HighScoreEnabled" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HighScoreEnabled</span></a>: <a href="https://oldbytes.space/tags/Atari8Bit" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Atari8Bit</span></a> games now clear their leader boards, once a month.</p><p>Current Scores: <a href="https://scores.irata.online/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">scores.irata.online/</span><span class="invisible"></span></a><br>Saved Scores: <a href="https://scores.irata.online/saved/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">scores.irata.online/saved/</span><span class="invisible"></span></a> (sorted by year-month)<br>Script and cron: <a href="https://github.com/FujiNetWIFI/fujinet-high-scores/tree/main/atari-scripts" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/FujiNetWIFI/fujinet</span><span class="invisible">-high-scores/tree/main/atari-scripts</span></a></p><p>Game on!</p><p><a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a></p>
Beej 💾<p>The story of Rogue. </p><p><a href="https://spillhistorie.no/2024/07/14/the-story-of-rogue/" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">spillhistorie.no/2024/07/14/th</span><span class="invisible">e-story-of-rogue/</span></a></p><p><a href="https://mastodon.sdf.org/tags/rogue" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rogue</span></a> <a href="https://mastodon.sdf.org/tags/roguelike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>roguelike</span></a> <a href="https://mastodon.sdf.org/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a></p>
Sinclair-Speccy<p><a href="https://oldbytes.space/tags/Tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tech</span></a> <a href="https://oldbytes.space/tags/Computer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Computer</span></a> <a href="https://oldbytes.space/tags/RetroTech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroTech</span></a> <a href="https://oldbytes.space/tags/Retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Retro</span></a> <a href="https://oldbytes.space/tags/RetroTechnology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroTechnology</span></a> <a href="https://oldbytes.space/tags/RetroComputers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroComputers</span></a> <a href="https://oldbytes.space/tags/VintageComputer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VintageComputer</span></a> <a href="https://oldbytes.space/tags/RetroComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroComputing</span></a> <a href="https://oldbytes.space/tags/Magazine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Magazine</span></a> <a href="https://oldbytes.space/tags/VintageAd" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VintageAd</span></a> <a href="https://oldbytes.space/tags/VintageTech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VintageTech</span></a> <a href="https://oldbytes.space/tags/ComputerHistory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ComputerHistory</span></a></p>
movq<p>How I spent this rainy sunday morning: <a href="https://www.uninformativ.de/blog/postings/2025-07-27/0/POSTING-en.html" rel="nofollow noopener" target="_blank">Windows 2000 + SuSE 6.4 + X11<br></a></p><p><a href="https://tilde.zone/tags/RetroComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroComputing</span></a> <a href="https://tilde.zone/tags/X11" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>X11</span></a></p>
Olly 👾<p>:apple: Programming Like It’s 1986, For Fun and Zero Profit.</p><p>Some people slander <a href="https://nerdculture.de/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> as an old man’s game, just because most of those involved are more ancient than the hardware they’re playing with. But there are veritable children involved too — take the [ComputerSmith], who is recreating Conway’s game of life on a Macintosh Plus that could very well be as old as his parents.</p><p><a href="https://youtu.be/P4QYKMXJ108" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/P4QYKMXJ108</span><span class="invisible"></span></a></p><p><a href="https://nerdculture.de/tags/apple" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>apple</span></a> <a href="https://nerdculture.de/tags/macintosh" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>macintosh</span></a> <a href="https://nerdculture.de/tags/plus" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>plus</span></a> <a href="https://nerdculture.de/tags/retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retro</span></a> <a href="https://nerdculture.de/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://nerdculture.de/tags/engineer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>engineer</span></a> <a href="https://nerdculture.de/tags/media" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>media</span></a> <a href="https://nerdculture.de/tags/tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tech</span></a> <a href="https://nerdculture.de/tags/news" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>news</span></a></p>
Gawain(DarkGriffin)<p>Doing some retro indie game experimentation. What does the old MUD systems look like in modern 3d? How can we let imagination still fill in all the graphics, while supporting modern First Person game interactivity with joysticks and buttons over tedious text entry of commands? I'm not sure just yet what shape this will become, but this is becoming a good start. <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>screenshotsaturday</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a></p>
Blake Patterson<p>Good times today at the con!</p><p><a href="https://oldbytes.space/tags/INITHELLO" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>INITHELLO</span></a> <a href="https://oldbytes.space/tags/SystemSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SystemSource</span></a> <a href="https://oldbytes.space/tags/vintagecomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vintagecomputing</span></a> <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/retrocomputers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputers</span></a> <a href="https://oldbytes.space/tags/mainframes" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mainframes</span></a> <a href="https://oldbytes.space/tags/cray" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cray</span></a> <a href="https://oldbytes.space/tags/MD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MD</span></a> <a href="https://oldbytes.space/tags/museum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>museum</span></a></p>
Thomas Cherryhomes<p>On systems w existing super-peripherals, <a href="https://oldbytes.space/tags/FujiNet" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FujiNet</span></a> becomes a reference design to add useful networking features. We want projects like BlueSCSI and BackBit, etc. to add FujiNet features. We do not ask for any licensing; we want to foster a useful and ubiquitous way to network <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> and <a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> systems.</p>
Andrew 🌻 Brandt 🐇<p>I found an ancient calculator (a Commodore "Minuteman ⭐ 6" -- yes, <em>that</em> Commodore) that I used when I was in elementary school. It belonged to my dad. The calculator was first sold in 1974.</p><p>The power leads from the battery snapped off from the main board decades ago, but now I have a Hakko desoldering tool, so I was able to clear out the through-hole solder points and reattach the wires from the battery. It has a 7-segment red LED display and minimal operations. </p><p>And...it works! Sort of. I seem to have gotten it into a sort of self-test mode that displays a scrolling 0, until I power cycle it, then it displays EEFEEE until I hit the Clear button. And some of the segments don't illuminate. But it hasn't felt electrons surging through it since the 20th century, so I'll cut it some slack.</p><p>Welcome to the future, time traveler!</p><p><a href="https://calculator-museum.nl/calculators/commodore-minuteman6-body.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">calculator-museum.nl/calculato</span><span class="invisible">rs/commodore-minuteman6-body.html</span></a></p><p><a href="https://infosec.exchange/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://infosec.exchange/tags/retrotech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrotech</span></a> <a href="https://infosec.exchange/tags/commodore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commodore</span></a> <a href="https://infosec.exchange/tags/c64" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>c64</span></a></p>

Preparando un juego de MSX como se debe hacer: a base de picar código copiado, en este caso, del libro “Despega con tu Philips MSX” de M. Medel. Copiar código es una actividad que me resulta muy relajante, puedo hacerla pensando o con el cerebro casi desconectado.

Estoy aprovechando para repasar el Basic del MSX y no lo recordaba tan avanzado.

Continued thread
Turns out it’s core is Print Shop but patching it so that it loads from the hard disk, has some other upgrades, etc. In many ways that’s even more impressive. Also the presenter wrote his own custom presentation program that runs on Apple II so could build a self contained presentation/demo of the software. #RetroComputing #InitHello #apple2