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#textadventure

2 posts2 participants0 posts today
Jason Dyer<p>My third and final post on early Japanese adventure game The Palms, which was the first to try to truly reproduce what was seen on the Apple II imports from Sierra On-Line.</p><p>I reach the ending and also try to decipher the pseudonyms in the credits.</p><p><a href="https://bluerenga.blog/2025/08/05/the-palms-mark-of-the-hummingbird/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/08/05/the-</span><span class="invisible">palms-mark-of-the-hummingbird/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/japan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japan</span></a> <a href="https://mastodon.gamedev.place/tags/japanese" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japanese</span></a></p>
Dr. G. Power<p>I'm playing the text adventure I wrote years ago. I've forgotten how to solve the puzzles :badabing: 😆 Anyway, it's like a new game now. If you want to try it, it's here: <a href="https://gpowerf.itch.io/8-bit-island" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">gpowerf.itch.io/8-bit-island</span><span class="invisible"></span></a> </p><p>You will need a C64 emulator.</p><p>And I give you the code to download, too. Tinker with it or read the code to solve the game.</p><p><a href="https://mastodon.social/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/c64" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>c64</span></a></p>
Dr. G. Power<p>I'm recreating Scott Adams' 1978 Adventureland using a tiny Javascript engine. I'm playing the game to map it out. <a href="https://mastodon.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a></p>
Dr. G. Power<p>I'm recreating Adventureland using a small JavaScript-based text adventure engine. While digging into game info and playing the original on my theC64, I stumbled upon a collection of text file tutorials for various classic adventures — thought some of you might find them interesting!</p><p><a href="http://www.textfiles.com/adventure/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">http://www.</span><span class="">textfiles.com/adventure/</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a></p>
Oremus, illustrated text adv.<p>Hello! I'm an illustrated text <a href="https://mastodon.social/tags/adventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventure</span></a> <a href="https://mastodon.social/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> taking place in an abbey, and I just got a <a href="https://mastodon.social/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a> page.</p><p>No one knows me at the moment, but I'd like people to play me when released!</p><p>You can help by wishlisting the game, following for future news, and sharing.</p><p><a href="https://store.steampowered.com/app/3857110/Oremus/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/385</span><span class="invisible">7110/Oremus/</span></a></p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.social/tags/fiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fiction</span></a> <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>steam</span></a></p>
Jason Dyer<p>In which I embark on the works of Steve Lucas, one of the most prolific adventure authors of the 80s.</p><p>We play an alien visiting the dangerous planet known as EARTH.</p><p><a href="https://bluerenga.blog/2025/07/26/journey-of-a-space-traveller/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/07/26/jour</span><span class="invisible">ney-of-a-space-traveller/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/oric" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>oric</span></a> <a href="https://mastodon.gamedev.place/tags/amstrad" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>amstrad</span></a></p>
Jason Dyer<p>Invincible Island continues, as I locate all the parchments and decipher the overall puzzle ... while still not having all the parchments due to the a "death preview" trick the game allows.</p><p><a href="https://bluerenga.blog/2025/07/24/invincible-island-2/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/07/24/invi</span><span class="invisible">ncible-island-2/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/zxspectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>zxspectrum</span></a></p>
Jason Dyer<p>Today for All the Adventures I have a most unusual post as a game by Kim Watt (likely from 1980) was left in a non-functional state by the author and now is fixed and playable for the first time.</p><p><a href="https://bluerenga.blog/2025/07/12/marooned-playable-for-the-first-time/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/07/12/maro</span><span class="invisible">oned-playable-for-the-first-time/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/trs80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>trs80</span></a> <a href="https://mastodon.gamedev.place/tags/tandy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tandy</span></a></p>
Make it a Triple Games<p>New <a href="https://mastodon.gamedev.place/tags/GeniusLoci" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GeniusLoci</span></a> article!</p><p>The Area is not just a surreal dreamworld, you can use it to get places fast. With some - let's call it: special requirements. Like, not wearing purple, and expecting things to go the "usual way".</p><p>There will be more about it in my upcoming <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> The Spirit in the Door!</p><p><a href="https://jenniferslange.wordpress.com/2025/07/02/travelling-by-area-genius-loci/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">jenniferslange.wordpress.com/2</span><span class="invisible">025/07/02/travelling-by-area-genius-loci/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/fantasy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fantasy</span></a> <a href="https://mastodon.gamedev.place/tags/worldbuilding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>worldbuilding</span></a> <a href="https://mastodon.gamedev.place/tags/ttrpg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ttrpg</span></a> <a href="https://mastodon.gamedev.place/tags/art" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>art</span></a> <a href="https://mastodon.gamedev.place/tags/illustration" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>illustration</span></a> <a href="https://mastodon.gamedev.place/tags/gurps" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gurps</span></a> <a href="https://mastodon.gamedev.place/tags/blog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blog</span></a> <a href="https://mastodon.gamedev.place/tags/highfantasy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>highfantasy</span></a> <a href="https://mastodon.gamedev.place/tags/rollenspiel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rollenspiel</span></a></p>
Jason Dyer<p>One more time on Mystery House II! After a group on Gaming Alexandria put in a week worth's of effort, the NEC version is now fixed and playable all the way through. I replay to the end.</p><p><a href="https://bluerenga.blog/2025/06/26/mystery-house-ii-the-fixed-nec-version-and-game-end/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/06/26/myst</span><span class="invisible">ery-house-ii-the-fixed-nec-version-and-game-end/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/japan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japan</span></a> <a href="https://mastodon.gamedev.place/tags/japanese" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japanese</span></a></p>
Jason Dyer<p>Mystery House II, the 2nd graphical adventure game from Japan, turned out to have an even more complicated situation with different versions than I originally thought. I have finished the game in one of its alternate forms and I try my best to detangle what happened.</p><p><a href="https://bluerenga.blog/2025/06/17/mystery-house-ii-finished-again/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/06/17/myst</span><span class="invisible">ery-house-ii-finished-again/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/japanese" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japanese</span></a> <a href="https://mastodon.gamedev.place/tags/japan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>japan</span></a></p>
Jason Dyer<p>Next on All the Adventures:</p><p>Come for a tale that leads from 1949 all the way to 1981, with passionate developers trying to bring computers to the masses, and an obscure game called Tiny Adventure, a complete "outsider work" in computer game history.</p><p><a href="https://bluerenga.blog/2025/06/04/tiny-adventure-1981/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/06/04/tiny</span><span class="invisible">-adventure-1981/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/history" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>history</span></a> <a href="https://mastodon.gamedev.place/tags/rca" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rca</span></a></p>
Jason Dyer<p>the conclusion to Nosferatu, the VIC-20 game crammed into 8K of space</p><p>wherein the sharp stick and mallet get used for unconventional purposes</p><p><a href="https://bluerenga.blog/2025/05/27/nosferatu-trees-are-reserved-for-coffins/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/27/nosf</span><span class="invisible">eratu-trees-are-reserved-for-coffins/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commodore</span></a></p>
Jason Dyer<p>in which I embark on the VIC-20 game Nosferatu</p><p>which, unusually, has us not here to kill the vampire, but steal an artifact and escape</p><p>also, I give the story of Terminal Software and how fibbing to a reporter led to their most famous game</p><p><a href="https://bluerenga.blog/2025/05/26/nosferatu-1982-1983/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/26/nosf</span><span class="invisible">eratu-1982-1983/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/vic20" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vic20</span></a> <a href="https://mastodon.gamedev.place/tags/commodore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commodore</span></a></p>
Davide Bucci<p>I decided to release the source code of my award-winning text adventure game for vintage computers, Silk Dust: <a href="https://github.com/DarwinNE/Silk-Dust" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="">github.com/DarwinNE/Silk-Dust</span><span class="invisible"></span></a> <a href="https://mastodon.sdf.org/tags/opensource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TextAdventure</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/GPLv3" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GPLv3</span></a></p>
Amiga Love ❤<p>Suddenly, out of nowhere, your mind was blown. </p><p>Imagine if they'd paid Douglas Adams to write a paperback novel version of his Infocom game Bureaucracy!</p><p><a href="https://mastodon.social/tags/infocom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>infocom</span></a> OG <a href="https://mastodon.social/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.social/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a></p>
Davide Bucci<p>I updated the <a href="https://mastodon.sdf.org/tags/MSX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MSX</span></a> version of <a href="https://mastodon.sdf.org/tags/SilkDust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SilkDust</span></a> to 1.0.3, so that the bug is corrected in this version, too 😊 <a href="https://mastodon.sdf.org/tags/indiegaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegaming</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TextAdventure</span></a></p>
Jason Dyer<p>My exploration of The Maze (Apple II, 1981) continues as I defeat the "beast", outwit a giant mousetrap, break my eyeglasses, and get stumped by a pushy wine snob.</p><p><a href="https://bluerenga.blog/2025/05/18/the-maze-without-class-or-breeding/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">bluerenga.blog/2025/05/18/the-</span><span class="invisible">maze-without-class-or-breeding/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.gamedev.place/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://mastodon.gamedev.place/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.gamedev.place/tags/apple" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>apple</span></a> <a href="https://mastodon.gamedev.place/tags/appleII" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>appleII</span></a></p>
wortsalatfinchen<p>Ich habe eben im <a href="https://troet.cafe/tags/Playstore" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Playstore</span></a> ein seltenes Juwel von Spiel gefunden: "Sound of Magie". <br>Es handelt sich dabei um ein <a href="https://troet.cafe/tags/Textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Textadventure</span></a>, welches aber zu 90% nur über Audio abläuft. Du navigierst den Protagonisten durch entsprechende Gesten auf deinem Handy, welche optisch visualisiert werden.Für mich als Sehende ist das eine ziemliche Herausforderung, mir alles Relevante zu merken und die Story von meinem inneren Auge zu entwerfen.<br>1</p>
Davide Bucci<p>I just corrected a bug on the Spectrum version of Silk Dust that prevented the player to finish part 2 of the game. I suspect the same bug affects other Z80 platforms. Stay tuned! <a href="https://darwinne.itch.io/silk-dust" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="">darwinne.itch.io/silk-dust</span><span class="invisible"></span></a> <a href="https://mastodon.sdf.org/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.sdf.org/tags/TextAdventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TextAdventure</span></a> <a href="https://mastodon.sdf.org/tags/correction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>correction</span></a> <a href="https://mastodon.sdf.org/tags/Z80" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Z80</span></a> <a href="https://mastodon.sdf.org/tags/z88dk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>z88dk</span></a> <a href="https://mastodon.sdf.org/tags/ZXSpectrum" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ZXSpectrum</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/SilkDust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SilkDust</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a></p>