@fuchsiii @grumpygamer oftentimes said cores ain't even "dedicaded" but shared...
- In the case of #CyberBunker they literally sold #Nehalem(-EX) hardware to customers (cross referenced by datasheets/specsheets and the fact they never updated the listings in 15+ years!)
"shared core VPS" are a very big mistake, espechally on Hosters like #Hetzner...
So OFC said systems are overworked, espechally the convenience-based options where one just shoves on files and tells it to "bake it"...
- OFC it shouldn't be the responsibility of a #GameDev to #DIY one's own #CI / #CD infrastructure, and I think given the size and complexity of said games it would be overkill to do so.
If feasible, just grab' yourself a decently performing PC/Server/Laptop you can chug in a closet, SSH/RDP onto and use it as "build servant" ("Rechenknecht") to run your builds and then sent a notification once done.