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#blender3d

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"I Was a Software Developer…" webnovel chapter 12 #WIP 2

It’s going to be showtime in this chapter! It’ll have three illustrations for it and I modeled the stage area that scenes in the chapter will take place.

I rendered the background for the first illustration already, so yesterday, I focused on modeling and material adjustments for other parts that will be in renders for the other two.

After the challenges I had getting another room I modeled a couple months ago to render for another illustration, I’m more cautious with limiting .blend files to one room each for large and complex rooms with a lot of materials. Also once again, thank goodness for BlenderKit which saved a lot of time; when I used models from it, I usually adjusted the materials to fit the art style I’m intending.

#B3d Rendered in #Blender3D

Alright, here's a new batch. 😎

Moved some of the material shader stuff into the Geometry Nodes setup so the cookies have more interesting shapes and are less reliant on bump maps for larger details.

Also added a layer of fine detail to the bump maps and adjusted the texture to be less busy overall.

The only downside is that the face count has gone up ~3.5x to accommodate the extra geometry. 🙃