@screwtape However, #Jolt still has to do the first, course detail, pass for collision detection in a single thread, and still has to block the rendering thread in the second, fine grained, collision detection pass (although this pass is parallelised, with separate groups of spatially proximate objects being considered in separate threads).
Continued >>>
Currently re-watching #Jolt, a super film with a shitty 59% Rotten Tomatoes score. Kate Beckinsale is so good. The stunts are great, the fight choreography is fluid and beautiful, and this film is dry and witty as fuck.
There is also a great scene where she gets out of a hospital with minimal violence but a super escape... mechanism.
9/10 Highly recommended
I've had #ABRP set to prefer networks I've got in #Greenway roaming (#Ionity / #EnBW / #Iberdrola / #ShellRecharge / #Jolt) plus the #Tesla "foreign" car charging registration. It looks like most people are still not aware of #Supercharger network being open - we've only seen a non-Tesla car using them once.
Overall spent 272€ on charging (plus 24€ subscription fees).
581 kWh charged, 2379 km driven, 24.4 kWh/100 km average.
You don't need caffeine to jump-start your morning when you don't have any hot water... my shower this morning was BRISK! I'll have your 7-day weather forecast at noon, 4:30 and 5:30 on KTVQ!
#Gamedev tip
Working on a physics game in #Godot and was not happy with some clipping and such. I'm always afraid of changing core systems such as physics when it comes to engines but installing #Jolt from the asset library and then just selecting it from a dropdown was the easiest switch and the best decision ever.
It's simple and the only difference was that I had to check a checkbox so areas can detect static bodies, no code or settings updates necessary.
Use Jolt for Godot 4.1 physics!
update on godot-jolt and my player controller:
1. i had to redo the crouching code, which had been altering a capsule's size and height. with godot physics, this worked ok, but with jolt this led to me sometimes getting stuck in or falling through the floor. now i toggle two pre-sized capsules.
2. had issues colliding with the 'gap' between two exactly adjacent (on-grid) static colliders. unsure why. worked around it by making the colliders overlap slightly.
Knocks the edges off you, bullying,
so they say. ‘Never did me any harm.’
Knocked a few of the vital bits off too,
but such is life. Piñatas, the lot of us.
Whacked here and there. A jolt
With each blow of the stick.
It looks like dancing.
Until we burst.
when it comes
it takes him by surprise
the smooth ride
it was supposed to be
in the golden carriage
unopposed by the
little people whose
taxes he considers his
at first it’s only a small
bump the wheels lifting
off the street and back
down again in an instant
the police holding at bay
anyone who might say
the wrong word for
all to hear
another #jolt
bigger this time
the carriage doors
ripped open
and anarchy flooding
in to spoil his day
#MastoPrompt
"I was on a train, with my friends, going through the mountains...
"I was driving along the coast, alone in my car...
"I was riding, at an easy lope, there was a jump coming up...
...
'''...felt a #jolt...'''
'''YOU TOO??'''
"And now where are we?"
"What even is this?"
"I don't believe this!"
"This isn't what I expected"
"No omg. I mean who would have expected ...THIS!?"