#leonardoCalculus #Sandewall #programming #objectOriented #simulation #lisp #commonLisp
I feel like this article is one of those moments that is a monumental achievement for the writer themselves, but precedes adding glitzy picture making (which will eventually come too).
If you remember, I was recapitulating my somewhat failed #lispgamejam #gamedev . This time and in about half a week just now - I got the plant/insect/bird Breitenbergian Vehicle simulation workin'.
https://screwlisp.small-web.org/lispgames/LCKR-completing-the-simulation/
Nailed it!
I had some problems with positioning the cursor when there were empty new lines in the edited text. Without getting into gross details -- it works now! A bit of cleanup and optimization is underway, but I'm rather happy.
Codeberg @Codeberg doesn't currently detect and display Interlisp sources, which it handles as binary files. I submitted a feature request for adding Interlisp support to Forgejo:
https://codeberg.org/forgejo/forgejo/issues/8184
The developers started working on the feature and merged a pull request:
https://codeberg.org/forgejo/forgejo/pulls/8377
Thanks Forgejo and Codeberg!
It is always nice to read a blog about dead programming languages, clearly aware of #lisp, but not dubbing it as dead itself.
https://www.hillelwayne.com/post/influential-dead-languages/
#lispyGopherClimate w/ 500 hats of LambdaCalculus #HOPE_16 #PHREAKNIC previews #lisp #oldcomputerchallenge
https://communitymedia.video/videos/watch/8f0e5d5f-18d5-43c7-bfb2-4a866a59be0c